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Projectile Cases

Select a case to load its preset parameters and see key physics facts here.

🎯 Slingshot Material

0.0 J
0.0 J
0.0 J
0.0 J
Set velocity & angle with sliders, then pull the band until it glows — PE stored = KE from your slider. Stiffer material = shorter pull for same energy!

Launch Parameters

↙ DownhillFlatUphill ↗

Display Options

Controls

🐢 SlowFast 🐇

Live Stats

Max Height
— m
Range
— m
Time
— s
Speed
— m/s
θ launch angle
φ vel. angle

Equations

x = v₀cosθ · t
y = v₀sinθ · t − ½gt²
vₓ = v₀cosθ
vy = v₀sinθ − gt
R = v₀²sin2θ / g
H = v₀²sin²θ / 2g
θ = fixed launch angle
φ = tan⁻¹(vy / vx) — changes with t
1.0×
📌 use + / - to zoom · drag to pan

⊕ Compare Slingshot B

X
Y
x: 0 m
y: 0 m
vx: 0 m/s
vy: 0 m/s
t: 0.0 s
Sling Grav KE
Drag to rotate
3D Perspective
x: 0 m
y: 0 m
z: 0 m
speed: 0 m/s
Camera: drag to orbit
📊 Live Data
⬤ Sling A
⬤ Sling B
Velocity
Velocity
Angle θ
Angle θ
Max Height
Max Height
Range
Range
Flight Time
Flight Time
Gravity
Gravity
Air Drag
Air Drag
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