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⚙️ Physics
1.0×
Force (F)
9.8
Tap body to set App Pt · Drag to aim force
Fx0.0
Fy0.0
Fz0.0
⏳ Force Duration
2.0s
🌬 Variable Force
AXIS
PATTERN
Amp 3.0
Freq 0.50
Show Arrows
Force App Point (a)
CoM offset: 0.00, 0.00, 0.00
Snap App Point To
⚡ Apply Force At
🔗 Auto-follow: OFF
🔒 Clamp to Body
ax0.00
ay0.00
az0.00
Pivots
① Place Pivot At
② Rotation Axis (optional)
③ Activate / Release
🔵 Show Pivot Rings: ON
Free (manual)
Auto-Follow
🎯 Track CoM
📍 Track App Pt
✥ Free
🔒 Clamp to Body
0.0 0.0 0.0
Display
📷 Camera Mode
Show Points
Rotation Disc
Scene Overlays
Shape
◎ HOLLOW
Mass 5.0
Slab Half‑Extents
+X1.5
−X1.5
+Y1.5
−Y1.5
+Z1.5
−Z1.5
SYMMETRY
Asymmetric
Symmetric
⬛ Mass Density Distribution
Shape unchanged — shifts CoM & inertia
+X ρ1.00
−X ρ1.00
+Y ρ1.00
−Y ρ1.00
+Z ρ1.00
−Z ρ1.00
⟳ Rotation Axis Controller
PLANES
Full planes (all quadrants)
XY
YZ
ZX
XY quadrants (Z=0 plane)
+X+Y
−X+Y
+X−Y
−X−Y
YZ quadrants (X=0 plane)
+Y+Z
−Y+Z
+Y−Z
−Y−Z
ZX quadrants (Y=0 plane)
+Z+X
−Z+X
+Z−X
−Z−X
Octant combos (3 planes each)
+++
−++
+−+
−−+
++−
−+−
+−−
−−−
XY8%
YZ8%
ZX8%
TRAIL
3s
LEGEND
Force
Torque
ω
v
App (a)
XY
YZ
ZX
Free Axis
∑ Live Math
F=[0, 0, 0]
a=[0, 0, 0]
τ = r × F  (r: CoM→appPt)
τx=0.00
τy=0.00
τz=0.00
Centre of Mass
CoM offset: 0.00, 0.00, 0.00
Inertia (CoM)
Ixx = 11.25
Iyy = 11.25
Izz = 11.25
Status: PAUSED
Active / Free
ω — Angular Velocity
ωx = 0.000
ωy = 0.000
ωz = 0.000
|ω| = 0.000 rad/s
n̂ — Rotation Axis (unit vector)
no rotation
v — Velocity
vx = 0.000
vy = 0.000
vz = 0.000
|v| = 0.000 m/s
a — Acceleration (F/m)
ax = 0.000
ay = 0.000
az = 0.000
|a| = 0.000 m/s²
α — Angular Accel (τ/I)
αx = 0.000
αy = 0.000
αz = 0.000
|α| = 0.000 rad/s²
Energy & Momentum
KElin = 0.000 J
KErot = 0.000 J
KEtotal = 0.000 J
|L| = 0.000 kg·m²/s
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